The Paintball Sniper Weekly Specials


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Here you will find useful hints, strategies, and most importantly- DEALS. We will always have at least one featured special from the store that will usually have a special discount just for blog readers. This is also where you will find the coupon codes for other special offers from the store. Along with the special and coupons, we will also have other relevant offers from other paintball stores and even some of our competitors. The purpose of the blog is to make paintball less expensive no matter where the deal may come.


SPECIAL- T68 Land Warrior Paintball Gun WAS $800.00 TODAY $642.38

Package Includes:

-
1 x T68 M4 Gen6 Marker
- 1 x T68 Magazine
- 1 x Onboard Air System
- 1 x 10 Inch Barrel
- 1 x RIS Handguard
- 1 x Vertical Grip
- 1 x 1x46 Red Dot Scope
- 1 x Dual Universal Scope Mount
- 1 x Land Warrior Camera
- 1 x M4 Style Charging Handle
- 1 x 5 Year Warrant

T68 Land Warrior, the first paintball marker that has an on-board camera system right out of the box! Now you can capture "gun cam" angles during the action in each and every fire fight. Use the footage to make an event DVD, post your best shots to YouTube and prove your stories are real.

More than being wired for video, the T68 Land Warrior is your best choice for completing tough missions against aggressive adversaries. Built around the field-proven T68 marker, the Land Warrior comes with an onboard air system-no ugly tank hanging down, no remote lines, just a discreet, refillable tank inside a multi-position stock. Each marker comes with a red dot scope for quick target acquisition-elevated for use with standard paintball goggles-and a vertical grip for maximum maneuverability.

The T68 paintball marker is known for its versatility, and the T68 Land Warrior takes full advantage of the latest RAP4 innovation: a selective feed system that enables you to selectively draw paint from a detachable 18 round magazine, or any size hopper. Carry two different paint colors into action-standard paint, and sniper, demo, or mission paint-and then prove you shot the general with video from the onboard camera.

The video camera is compact and attaches directly to the tactical rails onboard the T68 Land Warrior. It records both audio and video, takes still photos for recon missions, and has hands-free operation so it won't get in your way in a pinch. The system has a built-in 32MB internal memory chip, but when you need more space to capture all the action, the camera takes interchangeable SD cards.

Best of all: the wireless camera is ready for use at the push of a button. No familiarity period; no tweaking. Just point, click, and record the harrowing moments of your victory. The T68 Land Warrior ships with all of the cables you need to connect the camera directly to a TV or PC for viewing and video editing. This makes sharing your photos and videos simple and easy.

Capture those tough moves and in-your-face action. Watch your ball break in slow motion across his goggles again and again. Watch game footage, analyze the action, and critique your technique and strategy. Then use the videos to spread the word about paintball, promote the next event, show your team in action and let friends and family see how you spent the weekend! Show them what paintball is really like, and maybe they'll come out to play next time.

With the T68 Land Warrior, you can capture the essence of paintball while relying on a proven marker with industry-leading innovations.


Size of SD Memory Cards available :

- 128MB up to 50 min
- 256MB up to 99 min
- 512MB up to 198 min
- 1GB up to 397 min


Wednesday, February 17, 2010

The Rules of Paintball

All the boys like to play wargames. And some girls like it too. Paintball is the coolest game for active people! Shut and run! Hide and ambush! «Kill» and win! Do the battle with your friends! Know the rules of Paintball.
General Rules

1. In each game a minimum of one person is elected as the Referee. His function is starting the game, stopping the game for paint checks, deciding the issues that may arise and ending the game. The Referee should have a whistle to make signals to start, to stop and to end the game.

2. If the player is hit by a paintball (marking pellet) and it breaks on him (his clothing, gun or equipment) he must left the game. He is «dead». It doesn’t matter whether the player is shot by a opposing player or a teammate (friendly fire). When a player is hit she or he have to instantly call themselves «out or deadman». The «killed» player must hold his gun over his head, continues to call out «out or deadman» and leaves the playing field by the shortest route.

3. If the paintball didn’t break when it hit the player it is not a killing shot and the player keeps alive. The strike by a splatter from a marking pellet is not considered as hit and the player continues the game. Sometimes players think that they were shot and start to call themselves «deadman», they left the field and after they discover that they are clean — but it’s too late, they can’t return into the game. That is the rule.

4. When two or more players mark each other at the same time, they all must be eliminated. A referee will decide who is to be eliminated when two or more players are marked.

5. If there is question as to whether a player has been marked, call for a «Paint Check». It is the task of the referee. In this case the game is stopped, all players remain where they are at until the referee solves the problem and restarts the game.

6. The length of game must be predetermined. Usually game runs 30 to 60 minutes. One of the function of The Referee is to keep track of the time. The time limit makes a game more aggressive.

7. If you play «Capture the flag», only one player is permitted to guard the flag at the station. In the case of eliminating of the guardian, she or he leaves the flag at the point where she or he got shot.

8. It is not allowed to player to move together with the barricades.

9. «Dead Man Silent». It means that «deadman» is not allowed to speak to any of the players when he lefts the field.

10. The captain is very important person in the team. At the meeting, he receives any final instructions and written notice of rules. After the battle, captains of both teams attend the calculation of the points done by the referee.

11. Every field has its boundaries. During the game, if player go outside of the boundaries he must leave the play field area at once. All shots fired from outside the Boundaries do not count.

12. A team will be disqualified if any player enters a playing field for a game without having signed a waiver.
Safety Rules

1. All players must wear long-sleeve shirts and full-length pants. Arms and legs must be fully covered during play by special equipment.

2. Do not take off the glasses or mask during a game.

3. It is prohibited to shoot from a distance less than 5 meters. The capsule leaves the barrel with an average speed of 80-100 m/sec., and this may lead to injuries. If the distance between two rival players is under 5 meters, the must increase the distance, or the referee stops the game.

4. If a player holds his or her gun with both hands stretched out over his or her head, it is banned to shoot at the player.


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